openvibers/source.openvibe.games
Commits
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README: point the public identity at openvibe.games (#1)OpenVibers · 11 h ago
9cf5275 -
CI: green main (Node 22, real Snyk targets, scheduled secret scan) (#2)OpenVibers · 1 days ago
9e65136 -
Windows DLL installer: also sync bin/x64 (hl2_win64.exe load path)Copilot · 3 Jul 2026
e9067f4 -
Fix local server connectivity + full console overhaul (engine everywhere, autocomplete, menu override)Copilot · 3 Jul 2026
015db5b -
Console pipeline fixes: engine-bridge fallback, dev stack runtimes, DLL verify SIGPIPE fixCopilot · 3 Jul 2026
01bd441 -
Harden local SRCDS shard startupCopilot · 3 Jul 2026
83c7c78 -
hella changesCopilot · 3 Jul 2026
58ac427 -
Add GModJS platform: GMod-style JS framework, entity/net bridge, unified GUI with console+options, npm hotloadingCopilot · 3 Jul 2026
a2a14f2 -
Enable client Node runtime bridge (crash-proof) by defaultCopilot · 2 Jul 2026
37eea77 -
ov_ipc: auto-link ws2_32 on Windows (fix client LNK2019 Winsock)Copilot · 2 Jul 2026
fa5a282 -
Bridge server.so + client.dll to Node runtime over IPCCopilot · 2 Jul 2026
ee06099 -
Add cross-platform IPC client (ov_ipc) + runtime launcherCopilot · 2 Jul 2026
a5c6ea4 -
Node.js runtime host: real npm + hot-reload + IPC (JS framework pivot)Copilot · 2 Jul 2026
d687513 -
Console cleanup + client-JS crash diagnostics (/Od + eval probe)Copilot · 2 Jul 2026
12b640a -
Default client-DLL JS off for a stable, playable gameCopilot · 2 Jul 2026
352d775 -
Force QuickJS switch dispatch on clang-cl (fix JS_Eval crash)Copilot · 2 Jul 2026
faa7fe5 -
Crash-safe client JS logging + menu overrideCopilot · 2 Jul 2026
8129b33 -
Fix clang-cl QuickJS crash on first JS_Eval (-fno-strict-aliasing)Copilot · 2 Jul 2026
673565c -
Fix client JS world-load crash (cross-CRT free) + logging + auto-connectCopilot · 2 Jul 2026
4b84861 -
Diagnose client JS world-load crash + local-test improvementsCopilot · 2 Jul 2026
404b07b -
Fix Proton map-load crash with Source stability flagsCopilot · 2 Jul 2026
c9301c7 -
sandbox: client.js demo + server->client welcome (full-stack verify)Copilot · 2 Jul 2026
2b193b6 -
Provide 128-bit division builtins for clang-cl QuickJS (fix __udivti3)Copilot · 2 Jul 2026
fc3408e -
client JS: split into C ABI core (clang-cl) + C++ glue (no quickjs.h)Copilot · 2 Jul 2026
f2dafbc -
client JS: register OV.* imperatively (MSVC designated-init fix)Copilot · 2 Jul 2026
0f9b5db -
Phase 6: client-side JS runtime + server->client net (both realms)Copilot · 2 Jul 2026
de213c9 -
UI: friendly Steam auth message instead of raw error codeCopilot · 2 Jul 2026
b3e0f45 -
Phase 5: networked Q-menu spawn via net libraryCopilot · 2 Jul 2026
c779706 -
gitignore: scope core-dump rule so js/core/ isn't shadowedCopilot · 2 Jul 2026
1cf4340 -
Phase 2: net library (JS) + client->server C++ bridge; CI -> x64Copilot · 2 Jul 2026
cf6ad36