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openvibe-contracts v0.214.0 (was v0.213.0) (#44)OpenVibers · 18 days ago
65ef448
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openvibe-shared v4.13.0 (was v4.12.0) (#43)OpenVibers · 18 days ago
cf458e7
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A sandbox title is deleted by its app with everything in it (DELETE /titles/:title); a production title never is (#42)OpenVibers · 19 days ago
f445996
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Your own game, from the sandbox: a developer's sandbox app registers up to 3 sandbox- titles (guest players only, never adopted, listed, counted or indexed); a production app takes the real name (#41)OpenVibers · 19 days ago
afb065c
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Home: part of OpenVibe Services (the eyebrow says so, and one line under the hero links to openvibe.services) (#40)OpenVibers · 19 days ago
15c40a1
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The people achievements read's comment says what it answers: an empty list for no unlocks (never whether an account exists), 404 for a guest (#39)OpenVibers · 19 days ago
32ea3f6
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A person's achievements across every game, public and from any site (GET /api/v1/people/:subject/achievements): what their profile shows, Steam-style (#38)OpenVibers · 19 days ago
e5efbec
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openvibe-shared v4.12.0 (was v4.11.0) (#37)OpenVibers · 19 days ago
1cbbbe4
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openvibe-sdk v0.64.0 (was v0.62.0) (#36)OpenVibers · 19 days ago
e76d503
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openvibe-contracts v0.213.0 (was v0.212.0) (#35)OpenVibers · 19 days ago
ae760ce
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openvibe-shared v4.11.0 (was v4.10.0) (#34)OpenVibers · 19 days ago
98a98af
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openvibe-contracts v0.212.0 (was v0.209.0) (#33)OpenVibers · 20 days ago
51d1120
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Play's home sections (games, most earned, questions) use the showcase's typeface and heading size (#32)OpenVibers · 20 days ago
e0e6536
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openvibe-shared v4.10.0 (was v4.9.0) (#31)OpenVibers · 20 days ago
ff4e27f
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openvibe-sdk v0.62.0 (was v0.60.0) (#30)OpenVibers · 21 days ago
b881ca3
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openvibe-shared v4.9.0 (was v4.8.0) (#29)OpenVibers · 21 days ago
ad6e7ff
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Status words and badges use the readable status twins (var(--<status>-text, var(--<status>))) (#28)OpenVibers · 21 days ago
8c3d351
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openvibe-shared v4.8.0 (was v4.4.0) (#27)OpenVibers · 22 days ago
5c2f541
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STATUS: Play is deployed (play.openvibe.network), with account merges and cloud saves; Games already posts its results here (#26)OpenVibers · 22 days ago
d549286
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Play's home tells game developers what they get: real figures, the most-earned achievements, the four services, an SDK sample, the limits and the questions people ask (with FAQPage data); the title names cloud saves (#25)OpenVibers · 22 days ago
2d92c74
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openvibe-contracts v0.209.0 (was v0.200.0) (#24)OpenVibers · 23 days ago
7d7a3ad
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openvibe-sdk v0.60.0 (was v0.50.1) (#23)OpenVibers · 24 days ago
40b9817
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Leaderboards: all time and this week are two pages, each its own canonical (the week board named the all-time one while the sitemap listed both) (#22)OpenVibers · 24 days ago
77cffc0
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openvibe-shared v4.4.0 (was v4.3.0) (#21)OpenVibers · 27 days ago
6baac18
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openvibe-contracts v0.200.0 (was v0.188.2) (#20)OpenVibers · 27 days ago
2f63e2b
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openvibe-shared v4.3.0 (was v4.2.1) (#19)OpenVibers · 27 days ago
0afdb7d
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openvibe-sdk v0.50.1 (was v0.46.0) (#18)OpenVibers · 27 days ago
43f4501
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Play: cloud saves (8 versioned slots per player per title, 64 KB each), the Steamworks-style service games were missing (#17)OpenVibers · 28 days ago
fa56bb4
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openvibe-contracts v0.188.2 (was v0.186.0) (#16)OpenVibers · 29 days ago
f4d63d2
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Play README: request telemetry (telemetry_samples, one-minute aggregates, 14 days) (#15)OpenVibers · 29 days ago
87359b6
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