openvibers/openvibe.play Commits
Home: part of OpenVibe Services (the eyebrow says so, and one line under the hero links to openvibe.services) (#40)
Changes
@@@ -79,7 +79,7 @@ function createPageRoutes(ctx) {if (unlocks) stats.push([plural(unlocks, 'unlock', 'unlocks'), 'earned by players so far']);stats.push([`${MAX_SLOTS} save slots`, `per player per game, ${MAX_SAVE_BYTES / 1024} KB each`]);const hero = showcase.hero({-- eyebrow: `${SITE_NAME} · part of OpenVibe`,++ eyebrow: `${SITE_NAME} · part of OpenVibe Services`,title: 'Achievements, leaderboards',accent: 'and cloud saves for every game.',lede: 'The game services behind OpenVibe games: achievements players keep, weekly and all-time leaderboards, and saves that follow them from device to device. Guests play at once; their progress moves to their OpenVibe account when they sign in.',
@@ -79,7 +79,7 @@ function createPageRoutes(ctx) {
@@ -79,7 +79,7 @@ function createPageRoutes(ctx) {
if (unlocks) stats.push([plural(unlocks, 'unlock', 'unlocks'), 'earned by players so far']);
if (unlocks) stats.push([plural(unlocks, 'unlock', 'unlocks'), 'earned by players so far']);
stats.push([`${MAX_SLOTS} save slots`, `per player per game, ${MAX_SAVE_BYTES / 1024} KB each`]);
stats.push([`${MAX_SLOTS} save slots`, `per player per game, ${MAX_SAVE_BYTES / 1024} KB each`]);
const hero = showcase.hero({
const hero = showcase.hero({
- eyebrow: `${SITE_NAME} · part of OpenVibe`,
+ eyebrow: `${SITE_NAME} · part of OpenVibe Services`,
title: 'Achievements, leaderboards',
title: 'Achievements, leaderboards',
accent: 'and cloud saves for every game.',
accent: 'and cloud saves for every game.',
lede: 'The game services behind OpenVibe games: achievements players keep, weekly and all-time leaderboards, and saves that follow them from device to device. Guests play at once; their progress moves to their OpenVibe account when they sign in.',
lede: 'The game services behind OpenVibe games: achievements players keep, weekly and all-time leaderboards, and saves that follow them from device to device. Guests play at once; their progress moves to their OpenVibe account when they sign in.',