Commits
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openvibe-shared v2.20.3 (was v2.20.0) (#25)OpenVibers · 10 Oct 2026
0d54cc3 -
openvibe-contracts v0.126.0 (was v0.122.1) (#24)OpenVibers · 10 Oct 2026
c02e6c2 -
openvibe-shared v2.20.0 (was v2.17.0) (#23)OpenVibers · 9 Oct 2026
621486b -
openvibe-contracts v0.122.1 (was v0.112.0) (#22)OpenVibers · 9 Oct 2026
ba442b0 -
openvibe-shared v2.17.0 (was v2.15.0) (#21)OpenVibers · 9 Oct 2026
b3fa925 -
openvibe-shared v2.15.0 (was v2.13.2) (#20)OpenVibers · 8 Oct 2026
68e9ab9 -
openvibe-shared v2.13.2 (was v2.13.0) (#18)OpenVibers · 8 Oct 2026
03d692d -
openvibe-sdk v0.35.0 (was v0.23.1) (#17)OpenVibers · 7 Oct 2026
8940c4a -
openvibe-contracts v0.112.0 (was v0.78.0) (#16)OpenVibers · 7 Oct 2026
d051805 -
openvibe-shared 2.13.0: release notifications connect to openvibe.events (plan T7) (#15)OpenVibers · 7 Oct 2026
785e878 -
Games vhosts: the ACME challenge location, and /internal/ and /metrics never proxied. (#13)OpenVibers · 7 Oct 2026
b8496b1 -
STATUS.json names the pinned versions and today's date (docs-currency) (#12)OpenVibers · 7 Oct 2026
e507aa8 -
Games: vitest 4 (no tinypool), clearing the two critical tinypool advisories. (#14)OpenVibers · 7 Oct 2026
ac5a200 -
Client quality tiers (high/medium/low) from the device or the player's choice, with a Settings tab: resolution and shadows apply live (#11)OpenVibers · 5 Oct 2026
4cb806b -
Check the client bundle budget in CI: initial JS ≤ 2.5 MB enforced; the 400 KB chunk limit reported until two chunks are split (#10)OpenVibers · 5 Oct 2026
270f2ef -
Add enter/exit hysteresis to region interest so boundary entities stop churning spawn/despawn (#9)OpenVibers · 5 Oct 2026
c1cbc1a -
Merge pull request #8 from OpenVibers/agent/games-re-land-a-finished-change-whose-233551-muuglpmuOpenVibers · 4 Oct 2026
0089524 -
Adopt openvibe-shared v2.6.0 and serve llms-full.txt plus IndexNow keyOpenVibers · 4 Oct 2026
e277d63 -
Merge pull request #7 from OpenVibers/agent/games-t8-games-m3-openvibe-games-183727-muu5xyz7OpenVibers · 4 Oct 2026
fc5ce2e -
Merge pull request #6 from OpenVibers/agent/after-install-npm-zod-games-192514-muu7nfmjOpenVibers · 4 Oct 2026
53c11ae -
Add cutover runbook for games-content@2 mod runtimeOpenVibers · 4 Oct 2026
02eebd7 -
Run games-quickjs@1 pack mods in budgeted per-mod QuickJS sandboxesOpenVibers · 4 Oct 2026
5c34a9e -
Apply Prettier formatting to drifted sources, tests and CI workflowOpenVibers · 4 Oct 2026
f9fb616 -
Merge pull request #5 from OpenVibers/agent/games-t8-step-6-openvibe-games-110759-mutpvy5zOpenVibers · 4 Oct 2026
708cabb -
Fight back at thug-camped loot sites so extraction holdsOpenVibers · 4 Oct 2026
e4efaee -
Add touch controls that drive the same input stream as the keyboardOpenVibers · 4 Oct 2026
49e561b -
Merge pull request #4 from OpenVibers/agent/games-t8-steps-4-5-openvibe-games-075246-mutiwwwfOpenVibers · 4 Oct 2026
d442a75 -
Check protocol version before content digest and reject mod-pack mapsOpenVibers · 4 Oct 2026
357d7a1 -
Close Alice in on Bob before the slice test's melee swingOpenVibers · 4 Oct 2026
10682f6 -
Assert the default Scraplandia map is present in the map pack testOpenVibers · 4 Oct 2026
47887cd