Commits
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openvibe-contracts v0.222.0 (was v0.221.0) (#177)OpenVibers · 17 days ago
26b783e -
openvibe-sdk v0.67.0 (was v0.65.0) (#176)OpenVibers · 17 days ago
b17f112 -
openvibe-contracts v0.221.0 (was v0.218.0) (#175)OpenVibers · 17 days ago
fae8dda -
openvibe-contracts v0.218.0 (was v0.217.0) (#174)OpenVibers · 17 days ago
9f404be -
openvibe-contracts v0.217.0 (was v0.216.0) (#173)OpenVibers · 17 days ago
04c7113 -
openvibe-contracts v0.216.0 (was v0.215.0) (#172)OpenVibers · 17 days ago
2a71e8e -
openvibe-contracts v0.215.0 (was v0.214.1) (#171)OpenVibers · 17 days ago
0eb4301 -
Top-down worlds: a press on the game canvas acts without pointer lock (tools, gathering, the hotbar wheel); the HUD and menus keep their own clicks (#170)OpenVibers · 17 days ago
4e65aa0 -
STATUS and README name today's pins (docs-status now reads workspace packages) (#169)OpenVibers · 17 days ago
4264423 -
openvibe-contracts v0.214.1 (was v0.214.0) (#168)OpenVibers · 17 days ago
b2ed8ee -
New creator worlds start on ground; top-down worlds draw a ring under each player (#167)OpenVibers · 17 days ago
eca92e4 -
Editor ids carry a per-session tag (two editors in one millisecond no longer collide); the first load is measured (3.72 MB); STATUS.json names today's pins and the creator platform (#166)OpenVibers · 17 days ago
1d167be -
Top-down creator worlds (2D): an owner shows a world straight down on the player with an orthographic camera; WASD moves along the screen, the mouse aims, no pointer lock or crosshair, the body drawn whole; same map, server and rules; remixes keep the view (migration 0017) (#165)OpenVibers · 17 days ago
d7df573 -
The asset store: share builds and scripts for anyone's worlds (free first) (#163)OpenVibers · 17 days ago
1db7995 -
openvibe-shared v4.15.2 (was v4.15.1) (#164)OpenVibers · 17 days ago
4cf1549 -
openvibe-shared v4.15.1 (was v4.14.0) (#162)OpenVibers · 17 days ago
2eeb4f9 -
Teams for creator worlds: an owner's invite link adds editors who save the map and scripts and try the draft; the owner keeps publishing, renaming, deleting and the team; memberships follow account export, merge and deletion (#161)OpenVibers · 17 days ago
193fe13 -
Scripts in creator worlds: a world's own games-quickjs@1 mods, written at /worlds, checked like an installed pack's within creator limits, run in its rooms' QuickJS host when GAMES_CREATOR_SCRIPTS=1 (off by default) (#160)OpenVibers · 17 days ago
0e51c8b -
Remix a creator world into your own, credited; the platform direction written down (#159)OpenVibers · 17 days ago
17105e6 -
Characters are the game's, not a platform feature: no 3-slot cap, no sign-in lock (#158)OpenVibers · 17 days ago
5e81d3e -
/shared serves a stylesheet as text/css: the home page's "Your stuff across OpenVibe" panel drew unstyled because its CSS went out as JavaScript (#156)OpenVibers · 17 days ago
f5b7ab6 -
openvibe-shared v4.14.0 (was v4.13.0) (#155)OpenVibers · 18 days ago
8f161c3 -
openvibe-sdk v0.65.0 (was v0.64.0) (#154)OpenVibers · 18 days ago
8ce5c0f -
openvibe-contracts v0.214.0 (was v0.213.0) (#153)OpenVibers · 18 days ago
89aa5bb -
openvibe-shared v4.13.0 (was v4.12.0) (#152)OpenVibers · 18 days ago
0b60816 -
Vibe Heroes on OpenVibe.Play: a furthest-stage board and six stage milestones (first win … all 100 stages), synced from the saves like rounds and hauls (#151)OpenVibers · 19 days ago
32687d1 -
Home: Your stuff across OpenVibe (items, badges, achievements in every game) for whoever is signed in, from the shared profile panel; left out until the pinned openvibe-shared has it (#150)OpenVibers · 19 days ago
6ab3ef5 -
openvibe-shared v4.12.0 (was v4.11.0) (#149)OpenVibers · 19 days ago
2b4c7bd -
The game follows the player's OpenVibe theme: HUD accents and buttons from the theme, text size scales the HUD, calm motion stills the weapon bob and sway and the hit wobble (#148)OpenVibers · 19 days ago
2a28be7 -
openvibe-sdk v0.64.0 (was v0.62.0) (#147)OpenVibers · 19 days ago
8c73ba9