feat: add OpenVibe to portfolio; strengthen resume copy; fix marquee under reduced-motion
Changes
@@@ -25,9 +25,9 @@<span class="hero__rotator" aria-live="polite"><i class="fa-solid fa-chart-line"></i> Data Analyst</span></p><p class="hero__lead">-- Software engineer, data analyst, and systems builder shipping reliable-- analytics, autonomous research agents, and creator platforms for-- high-change operations.++ Systems architect and data analyst with a decade of shipping — from++ SOX-compliance tooling and autonomous AI agents at Amazon to a++ 15-microservice open-source creator platform, engineered solo.</p><div class="hero__cta"><a href="/#work" class="btn btn--primary"><i class="fa-solid fa-eye"></i> View Work</a>@@@ -2,6 +2,7 @@const tech = ["Python", "TypeScript", "Node.js", "SQL", "Anthropic", "OpenAI", "Machine Learning", "Electron", "React", "Vue","Lua", "C#", "Linux", "NGINX", "MongoDB", "Redis", "FFmpeg", "Excel", "PHP", "TamperMonkey",++ "WebRTC", "PostgreSQL", "OAuth2 / OIDC", "Microservices", "Event-Driven Architecture", "WebSockets",];---<div class="marquee" aria-hidden="true">@@@ -1,14 +1,15 @@{-- "company": "Hobo Network (hobo.tools)",-- "role": "Founder · Product Engineer · Streaming & Game Builder",++ "company": "Hobo Network · OpenVibe",++ "role": "Founder · Systems Architect · Principal Engineer","start": "2022","end": "Present","bullets": [-- "Built and operate the Hobo Network — 14 live services including HoboStreamer (live streaming + restream), HoboQuest (browser MMORPG + pixel canvas), HoboMaps (survival resource map), and 200+ tools across hobo.tools subdomains.",-- "Developed HoboStreamer from scratch: WebRTC/HLS ingest, multi-destination RTMP restream, clips, auto-recorded VODs, real-time chat, voice channels, moderation, stream analytics, and paste/file sharing. Fully open source on GitHub.",-- "Built HoboQuest browser MMORPG: server-authoritative tick loop, 7 skill systems, open-world PvP, dungeons, base building, daily quests, collaborative pixel canvas, and live leaderboards. Integrated directly into HoboStreamer for viewer gameplay during broadcasts."++ "Sole architect and engineer on OpenVibe — a 15-microservice open-source platform kernel: distributed event bus, OIDC/OAuth2 identity provider, capability contract registry, media object store, live-streaming ingest and restream, real-time chat, billing ledger, AI/search backbone, and realtime infrastructure. Self-hosted alternative to Twitch + YouTube + Patreon + Discord. 16 phases documented; 11+ fully implemented with cutover runbook and migration tooling complete.",++ "Built and operated HoboStreamer from scratch — a full live-streaming platform with WebRTC SFU, HLS, multi-destination RTMP restream (OBS → Twitch/YouTube/Kick simultaneously), auto-recorded VODs, clip detection, real-time chat with custom emotes, voice channels, stream analytics, comprehensive moderation tools, and an integrated browser game for viewers. Fully open source.",++ "Built HoboQuest — a persistent server-authoritative browser MMORPG: 512×512 tile open world, 7 skill systems, PvP, dungeons, base building, daily quests, leaderboards, and a collaborative pixel canvas. Integrated live into HoboStreamer so viewers play alongside the broadcast.",++ "Maintained hobo.tools — central SSO and OAuth2 identity network across 14 interconnected services, including shared auth, service registry, image processing, maps, audio, and cross-domain session management."],-- "stack": ["TypeScript", "Node.js", "Electron", "React", "Vue", "Lua", "C#", "C++"],++ "stack": ["TypeScript", "Node.js", "Express", "SQLite", "PostgreSQL", "WebRTC", "WebSockets", "Redis", "OAuth2", "OIDC", "FFmpeg", "Lua", "C#", "React", "Vue"],"featured": true,"order": 4}@@@ -11,6 +11,8 @@ featured: trueorder: 11-----A fully live, community-first streaming platform at [hobostreamer.com](https://hobostreamer.com). Start instantly in the browser or connect OBS/ffmpeg, then restream simultaneously to Twitch, YouTube, Kick, and any RTMP server from a single dashboard.++A community-first live streaming platform built from scratch. Connect OBS/ffmpeg or stream directly from the browser, then restream simultaneously to Twitch, YouTube, Kick, and any RTMP endpoint from a single dashboard.Features: real-time chat with custom emotes, automatic clip detection, auto-recorded VODs, built-in HoboQuest game for viewers, sitewide global chat, voice channels, pastes & file sharing with syntax highlighting, full stream analytics, and comprehensive moderation tools. Every line of code is public on GitHub.++++Servers went offline in May 2026 when the funding ran out during a job search. The architecture is sound, the codebase is complete, and it's all open source — ready to self-host or fork.nnew file mode 100644@@@ -0,0 +1,33 @@++---++title: "OpenVibe"++category: "hobo"++summary: "Open-source creator platform kernel: 15+ microservices, distributed event bus, OIDC/OAuth2 identity, live streaming, media storage, billing ledger, AI backbone, and real-time infrastructure — sole architect and engineer across 16 documented phases."++tech: ["Node.js", "TypeScript", "Express", "SQLite", "PostgreSQL", "WebRTC", "WebSockets", "Redis", "OAuth2", "OIDC", "FFmpeg", "REST APIs", "Event-Driven Architecture", "Microservices"]++role: "Sole Architect & Principal Engineer"++year: "2024–2026"++links: { "repo": "https://github.com/HoboStreamer/OpenVibe-Temporary-MonoRepo" }++featured: true++order: 5++---++++A fully open-source, self-hosted platform kernel designed to replace the Hobo Network and serve as a production-grade alternative to the entire creator economy stack — Twitch, YouTube, Patreon, Reddit, and Discord in a single deployable monorepo. Built by one person across 16 documented phases, with cutover runbook and migration tooling complete.++++**Services shipped (13 microservices):**++++- **openvibe-network** — Control plane: OIDC/OAuth2 identity provider, service registry, capability contract registry, user-module namespace API, policy engine, and host-aware routing across `auth.openvibe.network`, `api.openvibe.network`, `admin.openvibe.network`++- **openre-stream** — RTMP ingest and multi-destination restream (OBS → Twitch / YouTube / Kick / any RTMP endpoint simultaneously)++- **openvibe-live** — Live streaming frontend: SSR viewer surface, DVR, viewer analytics, stream presence++- **openvibe-media** — Media object store: VODs, clips, thumbnails, stream snapshots, paste/file storage — with namespace registry, derivative pipeline, quota enforcement, and lifecycle audit log++- **openvibe-chat** — Real-time chat: moderation, purges, bans, custom emotes, channel threading++- **openvibe-community** — Forums, reactions, community posts, Discord-style channels, paste versioning++- **openvibe-billing** — Credits ledger, tips, VIP status tiers, payout engine, SOX-style audit trail++- **openvibe-ai** — AI/search backbone: autonomous content tagging, SEO generation, analyst copilot, embedding-based search++- **openvibe-games** — Embedded browser game surface (HoboQuest integration, live viewer participation)++- **openvibe-events** — Distributed event bus: full audit envelope (`event_id`, `trace_id`, `version`, `actor`), topic + subscription filtering, ack/retry work queue, dead-letter tables++- **openvibe-realtime** — WebSocket hub, pub/sub presence layer, fan-out infrastructure++- **openvibe-workers** — Task queue, scheduled jobs, background processors, queue-native pipeline++- **openvibe-content** — Content workflows: publishing pipelines, moderation queue, product workflow seams++++**Shared packages:** `openvibe-contracts` (typed event schemas), `openvibe-sdk` (cross-service clients), `openvibe-persistence` (SQLite + PostgreSQL dual-mode with schema parity enforcement), `openvibe-queue`, `openvibe-runtime`, `openvibe-storage`, `openvibe-redis`, `openvibe-observability`++++**Phase completion:** 11+ of 16 phases fully implemented. Remaining phases paused at production-readiness stage — cutover runbook written, migration tooling from HoboStreamer/hobo.tools complete, schema drift checks green. Servers brought offline in May 2026 due to funding constraints during job search. The architecture is sound and the code is all there.@@@ -18,18 +18,17 @@ import ContactBlock from "../components/ContactBlock.astro";<div class="section-eyebrow"><i class="fa-solid fa-user"></i> Profile</div><h2 class="section-title"><i class="fa-solid fa-user"></i> A versatile builder</h2><p>-- Versatile data analyst and systems-minded builder with experience-- across <strong>Amazon ICQA analytics</strong>, <strong>Amazon Robotics-- AFM floor support</strong>, retail sales leadership, and full-stack-- product development. Strong at turning operational context into-- clear reporting, stakeholder-ready analysis, practical tools, and-- process improvements.++ Data analyst and systems architect with 10+ years of shipping — from++ <strong>SOX-compliance tooling at Amazon ICQA</strong> to autonomous++ AI research agents to a <strong>15-microservice open-source platform++ kernel</strong>, all built and operated solo. Strong at translating++ operational context into production-grade tooling, stakeholder-ready++ analysis, and systems that actually scale.</p><p>Tech-geek since 12, building computers and bleeding-edge hardware.A decade running my own LLC, ten years tracking 200,000+ live gameservers, and a thousand-plus IRDRs personally researched at Amazon (SOX compliance).-- <br/><br/>I ship fast and keep what works.</p></div>@@@ -164,6 +164,10 @@ section { padding: clamp(60px, 10vw, 120px) 0; position: relative; }animation: none !important;transition-duration: 0.01s !important;}++ /* Tech marquee is informational, not distracting — keep it scrolling */++ .marquee__track {++ animation: scroll 120s linear infinite !important;++ }[data-reveal] { opacity: 1; transform: none; }html { scroll-behavior: auto; }}
@@ -25,9 +25,9 @@
@@ -25,9 +25,9 @@
<span class="hero__rotator" aria-live="polite"><i class="fa-solid fa-chart-line"></i> Data Analyst</span>
<span class="hero__rotator" aria-live="polite"><i class="fa-solid fa-chart-line"></i> Data Analyst</span>
</p>
</p>
<p class="hero__lead">
<p class="hero__lead">
- Software engineer, data analyst, and systems builder shipping reliable
- analytics, autonomous research agents, and creator platforms for
- high-change operations.
+ Systems architect and data analyst with a decade of shipping — from
+ SOX-compliance tooling and autonomous AI agents at Amazon to a
+ 15-microservice open-source creator platform, engineered solo.
</p>
</p>
<div class="hero__cta">
<div class="hero__cta">
<a href="/#work" class="btn btn--primary"><i class="fa-solid fa-eye"></i> View Work</a>
<a href="/#work" class="btn btn--primary"><i class="fa-solid fa-eye"></i> View Work</a>
@@ -2,6 +2,7 @@
@@ -2,6 +2,7 @@
const tech = [
const tech = [
"Python", "TypeScript", "Node.js", "SQL", "Anthropic", "OpenAI", "Machine Learning", "Electron", "React", "Vue",
"Python", "TypeScript", "Node.js", "SQL", "Anthropic", "OpenAI", "Machine Learning", "Electron", "React", "Vue",
"Lua", "C#", "Linux", "NGINX", "MongoDB", "Redis", "FFmpeg", "Excel", "PHP", "TamperMonkey",
"Lua", "C#", "Linux", "NGINX", "MongoDB", "Redis", "FFmpeg", "Excel", "PHP", "TamperMonkey",
+ "WebRTC", "PostgreSQL", "OAuth2 / OIDC", "Microservices", "Event-Driven Architecture", "WebSockets",
];
];
---
---
<div class="marquee" aria-hidden="true">
<div class="marquee" aria-hidden="true">
@@ -1,14 +1,15 @@
@@ -1,14 +1,15 @@
{
{
- "company": "Hobo Network (hobo.tools)",
- "role": "Founder · Product Engineer · Streaming & Game Builder",
+ "company": "Hobo Network · OpenVibe",
+ "role": "Founder · Systems Architect · Principal Engineer",
"start": "2022",
"start": "2022",
"end": "Present",
"end": "Present",
"bullets": [
"bullets": [
- "Built and operate the Hobo Network — 14 live services including HoboStreamer (live streaming + restream), HoboQuest (browser MMORPG + pixel canvas), HoboMaps (survival resource map), and 200+ tools across hobo.tools subdomains.",
- "Developed HoboStreamer from scratch: WebRTC/HLS ingest, multi-destination RTMP restream, clips, auto-recorded VODs, real-time chat, voice channels, moderation, stream analytics, and paste/file sharing. Fully open source on GitHub.",
- "Built HoboQuest browser MMORPG: server-authoritative tick loop, 7 skill systems, open-world PvP, dungeons, base building, daily quests, collaborative pixel canvas, and live leaderboards. Integrated directly into HoboStreamer for viewer gameplay during broadcasts."
+ "Sole architect and engineer on OpenVibe — a 15-microservice open-source platform kernel: distributed event bus, OIDC/OAuth2 identity provider, capability contract registry, media object store, live-streaming ingest and restream, real-time chat, billing ledger, AI/search backbone, and realtime infrastructure. Self-hosted alternative to Twitch + YouTube + Patreon + Discord. 16 phases documented; 11+ fully implemented with cutover runbook and migration tooling complete.",
+ "Built and operated HoboStreamer from scratch — a full live-streaming platform with WebRTC SFU, HLS, multi-destination RTMP restream (OBS → Twitch/YouTube/Kick simultaneously), auto-recorded VODs, clip detection, real-time chat with custom emotes, voice channels, stream analytics, comprehensive moderation tools, and an integrated browser game for viewers. Fully open source.",
+ "Built HoboQuest — a persistent server-authoritative browser MMORPG: 512×512 tile open world, 7 skill systems, PvP, dungeons, base building, daily quests, leaderboards, and a collaborative pixel canvas. Integrated live into HoboStreamer so viewers play alongside the broadcast.",
+ "Maintained hobo.tools — central SSO and OAuth2 identity network across 14 interconnected services, including shared auth, service registry, image processing, maps, audio, and cross-domain session management."
],
],
- "stack": ["TypeScript", "Node.js", "Electron", "React", "Vue", "Lua", "C#", "C++"],
+ "stack": ["TypeScript", "Node.js", "Express", "SQLite", "PostgreSQL", "WebRTC", "WebSockets", "Redis", "OAuth2", "OIDC", "FFmpeg", "Lua", "C#", "React", "Vue"],
"featured": true,
"featured": true,
"order": 4
"order": 4
}
}
@@ -11,6 +11,8 @@ featured: true
@@ -11,6 +11,8 @@ featured: true
order: 11
order: 11
---
---
-A fully live, community-first streaming platform at [hobostreamer.com](https://hobostreamer.com). Start instantly in the browser or connect OBS/ffmpeg, then restream simultaneously to Twitch, YouTube, Kick, and any RTMP server from a single dashboard.
+A community-first live streaming platform built from scratch. Connect OBS/ffmpeg or stream directly from the browser, then restream simultaneously to Twitch, YouTube, Kick, and any RTMP endpoint from a single dashboard.
Features: real-time chat with custom emotes, automatic clip detection, auto-recorded VODs, built-in HoboQuest game for viewers, sitewide global chat, voice channels, pastes & file sharing with syntax highlighting, full stream analytics, and comprehensive moderation tools. Every line of code is public on GitHub.
Features: real-time chat with custom emotes, automatic clip detection, auto-recorded VODs, built-in HoboQuest game for viewers, sitewide global chat, voice channels, pastes & file sharing with syntax highlighting, full stream analytics, and comprehensive moderation tools. Every line of code is public on GitHub.
+
+Servers went offline in May 2026 when the funding ran out during a job search. The architecture is sound, the codebase is complete, and it's all open source — ready to self-host or fork.
new file mode 100644
new file mode 100644
@@ -0,0 +1,33 @@
@@ -0,0 +1,33 @@
+---
+title: "OpenVibe"
+category: "hobo"
+summary: "Open-source creator platform kernel: 15+ microservices, distributed event bus, OIDC/OAuth2 identity, live streaming, media storage, billing ledger, AI backbone, and real-time infrastructure — sole architect and engineer across 16 documented phases."
+tech: ["Node.js", "TypeScript", "Express", "SQLite", "PostgreSQL", "WebRTC", "WebSockets", "Redis", "OAuth2", "OIDC", "FFmpeg", "REST APIs", "Event-Driven Architecture", "Microservices"]
+role: "Sole Architect & Principal Engineer"
+year: "2024–2026"
+links: { "repo": "https://github.com/HoboStreamer/OpenVibe-Temporary-MonoRepo" }
+featured: true
+order: 5
+---
+
+A fully open-source, self-hosted platform kernel designed to replace the Hobo Network and serve as a production-grade alternative to the entire creator economy stack — Twitch, YouTube, Patreon, Reddit, and Discord in a single deployable monorepo. Built by one person across 16 documented phases, with cutover runbook and migration tooling complete.
+
+**Services shipped (13 microservices):**
+
+- **openvibe-network** — Control plane: OIDC/OAuth2 identity provider, service registry, capability contract registry, user-module namespace API, policy engine, and host-aware routing across `auth.openvibe.network`, `api.openvibe.network`, `admin.openvibe.network`
+- **openre-stream** — RTMP ingest and multi-destination restream (OBS → Twitch / YouTube / Kick / any RTMP endpoint simultaneously)
+- **openvibe-live** — Live streaming frontend: SSR viewer surface, DVR, viewer analytics, stream presence
+- **openvibe-media** — Media object store: VODs, clips, thumbnails, stream snapshots, paste/file storage — with namespace registry, derivative pipeline, quota enforcement, and lifecycle audit log
+- **openvibe-chat** — Real-time chat: moderation, purges, bans, custom emotes, channel threading
+- **openvibe-community** — Forums, reactions, community posts, Discord-style channels, paste versioning
+- **openvibe-billing** — Credits ledger, tips, VIP status tiers, payout engine, SOX-style audit trail
+- **openvibe-ai** — AI/search backbone: autonomous content tagging, SEO generation, analyst copilot, embedding-based search
+- **openvibe-games** — Embedded browser game surface (HoboQuest integration, live viewer participation)
+- **openvibe-events** — Distributed event bus: full audit envelope (`event_id`, `trace_id`, `version`, `actor`), topic + subscription filtering, ack/retry work queue, dead-letter tables
+- **openvibe-realtime** — WebSocket hub, pub/sub presence layer, fan-out infrastructure
+- **openvibe-workers** — Task queue, scheduled jobs, background processors, queue-native pipeline
+- **openvibe-content** — Content workflows: publishing pipelines, moderation queue, product workflow seams
+
+**Shared packages:** `openvibe-contracts` (typed event schemas), `openvibe-sdk` (cross-service clients), `openvibe-persistence` (SQLite + PostgreSQL dual-mode with schema parity enforcement), `openvibe-queue`, `openvibe-runtime`, `openvibe-storage`, `openvibe-redis`, `openvibe-observability`
+
+**Phase completion:** 11+ of 16 phases fully implemented. Remaining phases paused at production-readiness stage — cutover runbook written, migration tooling from HoboStreamer/hobo.tools complete, schema drift checks green. Servers brought offline in May 2026 due to funding constraints during job search. The architecture is sound and the code is all there.
@@ -18,18 +18,17 @@ import ContactBlock from "../components/ContactBlock.astro";
@@ -18,18 +18,17 @@ import ContactBlock from "../components/ContactBlock.astro";
<div class="section-eyebrow"><i class="fa-solid fa-user"></i> Profile</div>
<div class="section-eyebrow"><i class="fa-solid fa-user"></i> Profile</div>
<h2 class="section-title"><i class="fa-solid fa-user"></i> A versatile builder</h2>
<h2 class="section-title"><i class="fa-solid fa-user"></i> A versatile builder</h2>
<p>
<p>
- Versatile data analyst and systems-minded builder with experience
- across <strong>Amazon ICQA analytics</strong>, <strong>Amazon Robotics
- AFM floor support</strong>, retail sales leadership, and full-stack
- product development. Strong at turning operational context into
- clear reporting, stakeholder-ready analysis, practical tools, and
- process improvements.
+ Data analyst and systems architect with 10+ years of shipping — from
+ <strong>SOX-compliance tooling at Amazon ICQA</strong> to autonomous
+ AI research agents to a <strong>15-microservice open-source platform
+ kernel</strong>, all built and operated solo. Strong at translating
+ operational context into production-grade tooling, stakeholder-ready
+ analysis, and systems that actually scale.
</p>
</p>
<p>
<p>
Tech-geek since 12, building computers and bleeding-edge hardware.
Tech-geek since 12, building computers and bleeding-edge hardware.
A decade running my own LLC, ten years tracking 200,000+ live game
A decade running my own LLC, ten years tracking 200,000+ live game
servers, and a thousand-plus IRDRs personally researched at Amazon (SOX compliance).
servers, and a thousand-plus IRDRs personally researched at Amazon (SOX compliance).
- <br/><br/>
I ship fast and keep what works.
I ship fast and keep what works.
</p>
</p>
</div>
</div>
@@ -164,6 +164,10 @@ section { padding: clamp(60px, 10vw, 120px) 0; position: relative; }
@@ -164,6 +164,10 @@ section { padding: clamp(60px, 10vw, 120px) 0; position: relative; }
animation: none !important;
animation: none !important;
transition-duration: 0.01s !important;
transition-duration: 0.01s !important;
}
}
+ /* Tech marquee is informational, not distracting — keep it scrolling */
+ .marquee__track {
+ animation: scroll 120s linear infinite !important;
+ }
[data-reveal] { opacity: 1; transform: none; }
[data-reveal] { opacity: 1; transform: none; }
html { scroll-behavior: auto; }
html { scroll-behavior: auto; }
}
}